graphical user interface
n.
interface which uses graphical methods for ease of use (Computers)
Graphical user interface
A graphical user interface (GUI) is a type of
user interface which allows people to
interact with a computer and computer-controlled devices which employ graphical icons, visual indicators or special graphical elements called "
widgets", along with text, labels or text navigation to represent the information and actions available to a user. The actions are usually performed through
direct manipulation of the graphical elements.
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graphical user interface (GUI)
A
computer program or environment that displays options on the
screen as icons, i.e., picture symbols, by which users enter commands by selecting an
icon. Note: Icons may be selected, e.g. , by pressing the <ENTER> key on the
keyboard, by "clicking" a computer
mouse button, or by touching the icon on a touch pad.
Graphical User Interface
<
operating system> (GUI) The use of pictures rather than just words to represent the input and output of a program. A program with a GUI runs under some
windowing system (e.g. The
X Window System,
MacOS,
Microsoft Windows,
Acorn RISC OS,
NEXTSTEP). The program displays certain
icons,
buttons,
dialogue boxes, etc. in its
windows on the screen and the user controls it mainly by moving a
pointer on the screen (typically controlled by a
mouse) and selecting certain objects by pressing buttons on the mouse while the pointer is pointing at them. This contrasts with a
command line interface where communication is by exchange of strings of text.
Windowing systems started with the first
real-time graphic display systems for computers, namely the
SAGE Project [Dates?] and
Ivan Sutherland's
Sketchpad (1963).
Douglas Engelbart's
Augmentation of Human Intellect project at
SRI in the 1960s developed the
On-Line System, which incorporated a mouse-driven cursor and multiple windows. Several people from Engelbart's project went to Xerox PARC in the early 1970s, most importantly his senior engineer,
Bill English. The Xerox PARC team established the
WIMP concept, which appeared commercially in the
Xerox 8010 (Star) system in 1981.
Beginning in 1980(?), led by
Jef Raskin, the
Macintosh team at
Apple Computer (which included former members of the Xerox PARC group) continued to develop such ideas in the first commercially successful product to use a GUI, the Apple Macintosh, released in January 1984. In 2001 Apple introduced
Mac OS X.
Microsoft modeled the first version of
Windows, released in 1985, on Mac OS. Windows was a GUI for
MS-DOS that had been shipped with
IBM PC and compatible computers since 1981. Apple sued Microsoft over infringement of the look-and-feel of the MacOS. The court case ran for many years.
[Wikipedia].
(2002-03-25)
(c) Copyright 1993 by Denis Howe
graphical user interface
Noun
1. a user interface based on graphics (icons and pictures and menus) instead of text; uses a mouse as well as a keyboard as an input device
(synonym) GUI
(hypernym) interface, user interface
(part-meronym) dialog box, panel