This article is on the theory of combinatorial games. For the theory that includes games of chance and games of imperfect knowledge, see
Game theory Combinatorial game theory (CGT) is a
mathematical theory that only studies two-player
games which have a position which the players take turns changing in defined ways or moves to achieve a defined winning condition. CGT does not study
games of chance (like
poker), but restricts itself to games whose position is public to both players, and in which the set of available moves is also public. CGT principles can be applied to games like
chess,
checkers,
Go,
Hex, and
Connect6 but these games are mostly too complicated to allow complete analysis (although the theory has had some recent successes in analyzing Go endgames).
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