Camping in
computer gaming jargon, describes the practice of a player staying in one area of the game world waiting for enemies or useful objects to appear or to come to the player rather than actively seeking them out. Players camp in order to gain an advantage over their opponents.Camping in most games is considered unsocial and is often frowned upon. Among some players, camping is considered tantamount to
cheating, especially in deathmatch-type games. The most common reason for this is that if every player camps, there will be no opportunities for players to come into conflict, and thus there will be no game at all. Breaking this deadlock requires some players not to camp, but this means they give up the advantages gained by camping and are often quickly defeated by the players who continue to camp. Camping is also seen as an unfair way of getting an advantage in the form of accumulated resources or a beneficial position.
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