Software testing
Software testing is the process used to measure the
quality of developed
computer software. Usually, quality is constrained to such topics as
correctness, completeness,
security, but can also include more technical requirements as described under the
ISO standard
ISO 9126, such as capability,
reliability,
efficiency,
portability,
maintainability, compatibility, and
usability. Testing is a process of technical investigation, performed on behalf of stakeholders, that is intended to reveal quality-related information about the product with respect to the context in which it is intended to operate. This includes, but is not limited to, the process of executing a program or application with the intent of finding errors. Quality is not an absolute; it is value to some person. With that in mind, testing can never completely establish the correctness of arbitrary computer software; testing furnishes a criticism or comparison that compares the state and behaviour of the product against a specification. An important point is that software testing should be distinguished from the separate discipline of
Software Quality Assurance (SQA), which encompasses all business process areas, not just testing.
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beta testing
<
programming> Testing a pre-release (potentially unreliable) version of a piece of software by making it available to selected users. This term derives from early 1960s terminology for product cycle checkpoints, first used at
IBM but later standard throughout the industry.
"
Alpha test" was the unit, module, or component test phase; "Beta Test" was initial system test. These themselves came from earlier A- and B-tests for hardware. The A-test was a feasibility and manufacturability evaluation done before any commitment to design and development. The B-test was a demonstration that the engineering model functioned as specified. The C-test (corresponding to today's beta) was the B-test performed on early samples of the production design.
An item "in beta test" is thus mostly working but still under test. In the
Real World, systems (hardware or software) often go through two stages of release testing: Alpha (in-house) and Beta (out-house?). Beta releases are generally made available to a small number of lucky (or unlucky), trusted customers.
(1996-11-05)
(c) Copyright 1993 by Denis Howe