Zork

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Zork
Zork was one of the first interactive fiction computer games and an early descendant of Colossal Cave Adventure. The first version of Zork was written in 1977–1979 on a DEC PDP-10 computer by Tim AndersonMarc Blank, Bruce Daniels, and Dave Lebling, and implemented in the MDL programming language. All four were members of the MIT Dynamic Modelling Group. "Zork" was originally MIT hacker jargon for an unfinished program. The implementors named the completed game Dungeon, but by that time the name Zork had already stuck. Zork has also been adapted to a widely panned book series.
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Zork
<games> /zork/ The second of the great early experiments in computer fantasy gaming; see ADVENT. Zork was originally written on MIT-DM during the late 1970s, later distributed with BSD Unix as a patched, sourceless RT-11 Fortran binary (see retrocomputing) and commercialised as "The Zork Trilogy" by Infocom. The Fortran source was later rewritten for portability and released to Usenet under the name "Dungeon".
Both Fortran "Dungeon" and translated C versions are available from many FTP archives.
[Jargon File]
(1998-09-21)


(c) Copyright 1993 by Denis Howe

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