For alignments in other role-playing games, see
Alignment (role-playing games). In the
Dungeons & Dragons role-playing game, alignment is a categorisation of the
ethical and
moral perspective of people, creatures and societies.Early editions of Dungeons & Dragons allowed players to choose between three alignments when creating a
character: lawful, implying honour and respect for society's rules, chaotic, implying the opposite, and neutral, meaning neither. Advanced Dungeons & Dragons introduced a second axis of good, neutral and evil, offering a combination of nine alignments.
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